I planned on doing an overview of what i thought of ARR a week ago but decided to wait until i hit max level. It really is the only fair way i felt i could do it. The game deserves that at least after three years of rework and a complete overhaul. I'm also going to ignore the log in issues and downtime since they've been discussed to death and frankly they're to be expected. Also being played down is the lack of PVP and housing, which are coming in the next patch i believe.
The Good
- It's Final Fantasy - While this might sound like a silly reason to anyone not a fan or that didn't grow up with the franchise, i can assure you that it's an important aspect that can't be ignored. I've missed playing in this realm since i stopped playing XI and it's nice to be back in it. While i am by no means a fan boy since i have zero brand loyalty, it's still nice to step foot in this world.
- The Art Style - A hotly debated aspect of MMO's recently, with the unveiling of EQNext. I've always loved the art style in Final Fantasy and XIV doesn't disappoint. I'm a fan of the realistic style over stylized or "cartoony". Hell, it's the reason i couldn't get into WoW at all. If i don't like what I'm looking at then it doesn't matter how great the combat or content is. FFXI still looks amazing after 11 years and looks better than a lot of MMO's released since.
- The Class System - By far my favorite aspect of Final Fantasy MMO's and one i wish more devs would adopt. I'm not a fan of alts, never have been and probably never will be. The ability to level everything on one character and one name is important to me. It means everyone on your server knows you and your reputation and there's no hiding behind alts of another name. I believe this is quite important for a community.
- The UI - It's clean, slick, and customizable. As someone who likes a minimalist look with little to no screen clutter, i find this UI almost perfect in it's current form. Up until a few days ago, i didn't realize that elements can be resized as well, which just adds to my enjoyment of it. Sure it could use a few more options here and there but it's nothing i absolutely need right now.
- Character Creation - This was a tough one for me so i decided to do an overall impression of it and leave what i believe is lacking for the Bad section. I found the separate available sections rather thorough and some options like tails were more than i expected.
- The Client - I'm not sure how they did it or what they did to make the game run so well. I'm serious! A game that looks this good should not run like butter, yet it does. Even when I'm surrounded by dozens and dozens of players, i experience no hitching and very little FPS loss. This was the firs thing i noticed back in beta and it still amazes me.